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EdTech

Building a STEM Learning Platform for Kids Aged 6-12

Servicios: Software Development, User Experience, Viral Hacking · Duración: 8 months · Región: Global

El Desafío

Two well-funded competitors launched in the same market within six months. The company's product was technically strong, but the interface felt dated and there was no structured way to use customer data to guide product decisions. The gap was widening fast.

Nuestro Enfoque

Investigación, Análisis y Fundamentos Estratégicos

  • Audited the existing tech stack and identified 14 gaps that needed fixing before anything else could work
  • Designed an architecture that could handle 10x the current load without a rewrite
  • Created an implementation roadmap in three phases, starting with the changes that would show results within 60 days

Diseño, Desarrollo e Implementación

  • Rediseñados los flujos de usuario clave según los hallazgos de la investigación, eliminando tres pasos innecesarios del registro
  • Construido un framework de pruebas para que el equipo pudiera lanzar cambios semanalmente en vez de mensualmente
  • Añadida personalización basada en lo que los usuarios hacían en el producto, no solo en datos demográficos
  • Creados dashboards que daban al equipo directivo una visión clara sin necesitar un analista de datos para interpretarlos

Lanzamiento, Optimización y Escalabilidad

  • Launched acquisition campaigns on the two channels that testing showed worked best
  • Built automated email sequences that moved prospects forward based on what they clicked and downloaded
  • Set up a referral program that rewarded existing customers for bringing in new ones
  • Created a content strategy targeting the specific search terms that potential buyers were using

Los Resultados

9K
New users/customers acquired
337%
Improvement in conversion rate
3.5x
Aumento del tráfico orgánico
€1418K
Cost savings through automation

Lo Que Aprendimos

  1. Translating the website was not enough. Each market needed different pricing anchors, different trust signals, and sometimes a completely different value proposition.
  2. The highest-performing acquisition channel was word of mouth from users who genuinely liked the product. No ad campaign came close.
  3. Automating the repetitive work freed up time for the decisions that actually required judgment. The key was knowing which decisions to automate and which to keep manual.
  4. Starting in one market segment instead of three kept the budget focused and gave us real data to work with before expanding. The temptation to go broad early is strong, but the results argue against it.
  5. Shipping a visible win in the first 60 days changed the internal conversation. Stakeholders who were skeptical about the project became its biggest advocates.

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